The table below presents 64 examples showcasing timbre transfer results using eight different TexDSP models applied to eight distinct texture sounds. Something interesting is that different models will deal differently with some details in the input. Some of this details are pointed out in the third column.
Original Texture
Models
Image
Sound
Things to pay attention to:
Pitch goes down in time
Crackling dynamics, hissing sound appear after some time
Rhythmic patterns (hard to pick for TexStat)
Occasional thunders in the background
Very loud and active flow
Sharp transients from a series of very short pitched sounds (hard to pick for TexStat)
Dense water texture
Almost pitched but very noisy