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The table below presents 64 examples showcasing timbre transfer results using eight different TexDSP models applied to eight distinct texture sounds. Something interesting is that different models will deal differently with some details in the input. Some of this details are pointed out in the third column.

Original Texture
Models
Image
Sound
Things to pay attention to:
Bubbles
Fire
Keyboard
Rain
River
Shards
Waterfall
Wind
Bubbles
Pitch goes down in time
Fire
Crackling dynamics, hissing sound appear after some time
Keyboard
Rhythmic patterns (hard to pick for TexStat)
Rain
Occasional thunders in the background
River
Very loud and active flow
Shards
Sharp transients from a series of very short pitched sounds (hard to pick for TexStat)
Waterfall
Dense water texture
Wind
Almost pitched but very noisy